Floor 11
You find yourself stuck between two time periods and must solve a murder to escape. This game was developed in 48 hours for Global Game Jam 2022.
Game Jam Theme: Duality
Developed By Christian Moncada, Shesh Gaur & Aedyn Timm-Bradley Using Unity
my contributions
Role: Game Designer, Writer
Designed a mystery puzzle to be solved using environmental clues
Designed a handwriting puzzle to be solved by cross-referencing character profiles with handwriting samples
Created a storyline for players to decipher through written notes and environmental storytelling
Made 2D art assets using Adobe Photoshop 2020