Sacrifices of the sacred glade

A mysterious tree has a request for you... Using fixed camera angles, shoot your way through strongholds defended by robots and obtain the sacrifices needed to grow the tree and its eternal thirst for power.

Game Jam Theme: Sacrifice

Developed By Christian Moncada, Shesh Gaur & Stephen Chin Using Unreal Engine 5

my contributions

  • Role: Game Designer, Level Designer

  • Designed three open-ended levels in 48 hours, each containing unique camera gimmicks

  • Placed dozens of cinematic fixed camera angles that guide the player through each distinct area

  • Placed all items in easily visible locations

  • Balanced enemy count, enemy placement, enemy damage/health, player damage/health, & ammo count

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Floor 11