THE OUTREACH
THE OUTREACH is a first-person movement shooter with no mechanical weapons. Instead, you wield telekinetic powers to manipulate objects in the environment and defeat hostile alien-built creatures through the depths of an irradiated planet. Centuries after the mysterious extinction of humanity, you are a part of the "Human Restoration Program," the final hope for the rebirth of mankind.
Currently In Development By Revision Interactive Using Unreal Engine 5
my contributions
Role: Game Designer, Level Designer, Writer, Environment Artist (May 2022-Present)
Designed four levels from concept-greybox-completion
Tutorialized all game mechanics through controlled gameplay scenarios
Created a player progression/inventory-management system focused on promoting player freedom
Designed multi-faceted gameplay challenges that accommodate diverse player builds and encourage replayability
Wrote a storyline delivered through face-to-face dialogue and discoverable terminal entries
Devised accessible controls for controller and keyboard players
Assisted in the creation and maintenance of our GDD (Game Design Document)
Assisted in the creation and implementation of the game’s environment art
achievements
400+ wishlist additions on Steam
120+ lifetime unique users on our Steam demo
50+ downloads on our Itch.io demo
‘Guest’s Choice’ award from Ubisoft developers at Ontario Tech GameCon 2024
Honourable mention for ‘Best Achievement in Accessibility’ award at Level Up Showcase 2024
‘Best Fourth Year Game’ award at Ontario Tech GameCon 2024
Nominated for ‘Best Game Design’ award at Ontario Tech GameCon 2024
‘Best Third Year Game’ award at Ontario Tech GameCon 2023